libageo · Zylinder · Erzeugen |
cylinder:: | cylinder | () | ||
cylinder:: | cylinder | (point, vector, double r) | ||
cylinder:: | cylinder | (double x, double y, double z, double u, double v, double w, double r) | ||
cylinder:: | cylinder | (point, point, double r) | ||
cylinder:: | cylinder | (circle) | ||
cylinder:: | cylinder | (point, point, point, point, point) |
Erzeugen einer Zylinders aus Punkt, Richtungsvektor und Radius | |
cylinder cl; | // cl.valid()=false | ||
point p(10,20,30); cylinder cl(p, vector(0,0,1), 5); |
// cl=cylinder(10,20,30, 0,0,1, 5) |
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circle cr(10,20,30, 0,0,1, 5); cylinder cl(cr); |
// cl=cylinder(10,20,30, 0,0,1, 5) |
Alle Methoden und Operatoren. |